|
Morton Revenge
| Author: |
Andy Jobson
|
| Terrain: |
Grass |
| Weather: |
Storming |
| Time of day: |
Full Day |
| Player type: |
Single Player |
| Addons Required: |
None
|
| Island: |
Everon |
| Latest Stable Release: |
1.0 - 47.63 KB -
(809 downloads) [ change log ]
|
|
Download: v1.0
|
|
Visitors votes
On average, this mission was voted as 'Good'
This was based on 2 votes
To vote, select one of the following and click 'vote'!
|
|
Comments:
Author's Comments:
A quick action type mission designed to be playable and fun!
My first submission to a site but not my first mission!
I used v1.96 to make this mission but it doesnt include any special units, nearly everyone has resistance anyway these days...and if you dont... get it!
Special:
Slightly random starting positions
Review:
The overview could be a bit more specific as to what role we are playing as, but overall its fine.
The briefing was a bit sparse on information, although in all fairness the objective of this mission is quite simple.
The mission is a standard capture and hold mission with a lot (and I mean a lot!) of units. The counterattack is quite powerful, and depending on how you play the mission it can be easy or difficult. Unfortunately, because of its standard structure, there isn't much replayability in this mission. The mission's triggers are also a bit roughly set up, requiring everyone inside them to be killed. These and a few other small niggles give this mission a bit of a rough feeling. However, this is the author's first submission, and for a first submission everything works fine and as it should, so I commend the author for that.
Regards
-Pilot
|
|
Your comments on this mission
>>
|
|
|
|
Want the mission ratings explained? Click here
|
|
Ratings
Playability

Atmosphere

Cinematics

AI / Scripting

JOM Factor

Overall rating

|
|